.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
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Updated
May 26, 2026 - C#
Unity is a game development platform used to build high-quality 3D/2D games that can deployed across mobile, desktop, VR/AR, consoles, or the web.
.NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
Turn Claude Code into a full game dev studio — 49 AI agents, 72 workflow skills, and a complete coordination system mirroring real studio hierarchy.
🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.
The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.
Scalable open-source game backend server: multiplayer, matchmaking, leaderboards, chat, and social features for games.
Unofficial revival of the well known .NET debugger and assembly editor, dnSpy
Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.
JinYongLegend-like RPG Game Framework with full Modding support and 10+ hours playable samples of game.
A curated list of Multiplayer Game Network Programming Resources
Unity / XNA game patcher and plugin framework
Entitas is a super fast Entity Component System (ECS) Framework specifically made for C# and Unity
UIEffect is an open-source package that allows you to intuitively apply rich UI effects directly from the Inspector or via code. Combine various filters, such as grayscale, blur, and dissolve, to decorate your UI with a unique visual style!
Created by Unity Technologies